About Osy
Osy Osmosis is a fun game for all ages where you must help Osy stay safe as she navigates through her world collecting stars. Using your finger, tap in the direction you want Osy to move, but be careful, as you progress, more dangers will present themselves. To help Osy, you will use osmosis to keep her in balance with the world around her.
Osy was developed by a group of researchers, educators, and developers at the University of Georgia (UGA), with support from the National Institute of Health (NIH) Science Education Partnership Award (SEPA), The Georgia Research Alliance VentureLab, and UGA. IS3D LLC was formed by members of this group to design and develop future education simulations and games. All profits from Osy will go towards the creation of other educational games and interactive software.
With the support of a VentureLab startup grant, IS3D, LLC was born. Part of this grant provided funding to bring Osy to market. This meant porting the game over to iOS based devices as well as polishing up the relatively rough initial prototyping of Osy and the production of new levels for the game.
Members of the Osy Development Team:
- B.J. Wimpey – Engineering
- Casey O’Donnell – Game Designing, Level Designing, Engineering, Musicing
- Jared Jackson – Modeling, Animating, Texturing, Effectsing, Engineering
- Stephen Borden – Engineering, Unity/iOS Engineering
- Steven Arnold – Additional Artworking
- Victoria Costilla – Voice Acting
Members of the Osy “Minimally Intrusive Content Experts” Team:
- Georgia Hodges – Testing / Experting
- Jim Moore – Experting
- Steve Oliver – Testing / Experting
- Tom Robertson – Experting
Game Industry Consultant:
- Ben Throop – Design and Aesthetic Consulting
- Andrew Howe – Testing


